Frozen Echoes
Three towers, one village, and the coldest fight on the server.
Frozen Echoes is a magical frozen village called Hearth, protected by three great towers that frozen mobs have overrun. Your job is to take them back. It is Teldaria's PvE endgame, opening at level 350 alongside the Corrupt Forest: the mobs are Legendary to Transcendent and among the hardest in the game, and they drop some of the best gear, but no other player can attack you here. A death still takes everything you carry.
Every dimension's level gate, PvP rule and death penalty is compared on the Dimensions page.
Where to Begin
Bring friends: the towers are best taken as a group, with each player holding one. Check /frozen to see which towers are held and what buffs they give, then /warp Frozen and pick a tower to capture. The warp lands you at the Frozen Echoes Outpost, the dimension's hub.
Take Back Hearth
Capturing the Towers
Each tower is a point of interest under attack by frozen mobs and a set of mini-bosses. To capture one, stand in its designated area until the capture bar fills. If mobs walk into the area, you lose progress, so clear them as you go.
Once captured, a tower is safe for 30 minutes: its capture bar will not drop at all, and its buff lasts for that whole time. Hold all three at once and you also get double drops, damage and XP for 30 minutes.
| Tower | Coordinates | Buff while held |
|---|---|---|
| The Lighthouse | -459, 101, -71 | Defense increase |
| Mage Tower | 43, 70, 468 | XP increase |
| Dual Towers | 589, 140, -75 | Damage increase |
The Lighthouse |
Mage Tower |
Dual Towers |
|---|
The Towers' Guardians
Bosses
Each tower has its own pair of guardians. Every one of them is worth 20 level points.
| Guardian | Tower | Health | Drops | |
|---|---|---|---|---|
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Arctic Colossus | The Lighthouse | 25,000 | Tusk |
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Yukio | The Lighthouse | 25,000 | Wing, Brain |
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Ice Warden | Mage Tower | 4,000 | Blood Vial, Brain |
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Boreal Druid | Mage Tower | 1,500 | Blood Vial |
| Ice Queen | Dual Towers | Up to 15,000 | Blood Vial, Lungs | |
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The Ice Breaker | Dual Towers | 10,000 | Soul |
How They Fight
- Arctic Colossus — pounds the ground with left and right stomps, mixing in a freezing sweep, a glacial roar, Arctic Fury and Ice Age. It switches targets every few seconds, and at most every thirty seconds it locks up for five, which is your best window to pile on damage.
- Yukio — starts asleep and only wakes when hit. It alternates between the ground and the air, with breath attacks in both, and at 75%, 50% and 25% health it takes off and crash-lands stunned.
- Ice Warden — fights in melee inside a constant frost aura, and every few seconds lets loose one of two special attacks.
- Boreal Druid — never swings at you directly. It sweeps ice across the ground, slams, rakes with ice claws, fires a snow beam and takes to the air.
- Ice Queen — never melees either. Every second she picks one of six attacks, among them an ice beam, a rose toss, ice shards, summoned ice walls and freezing mist, and every ten seconds she calls in ice sprites. Her walls, thorns and mist each have 400 health.
- The Ice Breaker — brings in 500-health minions during the fight, and when it dies it leaves a Last Stand creature behind to finish off.
TODO: add each guardian's suggested tier — none of the configs or menus record one.
Know Your Foes
Creatures of Frozen Echoes
| Mob | Tiers | Health | Drops |
|---|---|---|---|
| Aurorafowl | Legendary – Transcendent | 800 – 995 | Big Feather |
| Cryonic Crab | Legendary – Transcendent | 900 – 1150 | Exotic Meat, Shell |
| Ice Bruiser | Legendary – Heavenly | 400 – 2250 | Heart |
| Ice Golem | Legendary – Transcendent | 350 – 1300 | Big Bone |
| Ice Sprite | Legendary – Heavenly | 650 – 750 | Wing or Soul |
| Ice-Chibi | — | 500 | — |
| Permafrost Sentinel | Legendary – Transcendent | 950 – 1250 | Blood Vial |
| Possessed Knight Armor | Legendary – Transcendent | 950 – 2550 | Blood Vial |
| Possessed Viking Armor | Legendary – Transcendent | 750 – 1950 | Heart |
| Winter Beast | Legendary – Transcendent | 380 – 580 | — |
| Yeti | Legendary – Transcendent | 460 – 600 | — |
Each material is a 5% roll per kill — see Custom Mob Drops. Frozen Echoes is not one of the worlds where mobs drop dust.
Earn Your Keep
Missions
Frozen Echoes has 25 different missions, with 3 Beginner, 2 Intermediate and 1 Advanced active at a time, paying from $40,000 up to $250,000, the highest starting pay on the server. The Frozen Cleansing grind pays $250,000 for 1,000 kills. There is no Frozen Echoes Mission Shop yet, so the points you earn here have nowhere to be spent for now; a shop is planned. See Missions.
Where to Next
Frozen Echoes is as far as Teldaria goes. For the same level of challenge with PvP and the server's hardest bosses, try the Corrupt Forest.
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