Teldaria Wiki

Augments

What Are Augments

Augments are effectively enchantments that can be applied to your fishing rod. Rather than spending vanilla experience to create enchantments, Augments are crafted by a specific set of ingredients and entropy. All Augments require a certain level to craft, but once crafted or bought, the physical augment item can be applied to a fishing rod without spending any entropy or having the required fishing level to craft.

Adding and Removing Augments

If you're a high enough Fisherman Job level, you can access the Augment menu directly with /fish augment. Otherwise, talk to the Fisherman at /warp fishing and access the augment menu from there.

Adding Augments

Within this menu, you can add a fishing rod and the desired augment to combine. Multiple of the same augment can be applied in one application (e.g. all 20 levels of Master Fisherman). Also, there is no limit to the number of different Augments that can be applied to your fishing rod, all Augments can be added. Below is an example of a maxed out fishing rod:

Example of a maxed out fishing rod.
Example of a maxed out fishing rod.

Removing Augments

For 25,000 Entropy, you can remove all Augments applied to the added fishing rod. ALL Augments will be returned to your inventory and can be reapplied to the same or a different rod at no cost.

Augment List

Augment Max Level Max Effect Value* Description
Solar Rage 5 20% Flat increase to the selling value of fish.
Biome Disruption 3 30% Percentage chance for fish caught to be from a biome other than the players active biome (based on player location, not bobber location).
Hot Spot 13 28% Percent chance for a second fish to be caught.
Saturate 5 50% Percent chance to feed the player.
Intellect 10 1.8x Flat increase to vanilla XP earned from catching fish.
Call of the Storm 5 50% Percent chance for a second fish to be caught while it is raining or snowing. This does not stack with Hot Spot, it overrides it while raining or snowing. /pweather does not trigger Call of the Storm.
Precision Cutting 8 80% Flat increase to the base entropy gained when gutting fish.
Crab Bait 5 1.5x Flat multiplier to the base crab catch chance.
Master Fisherman 20 200 Increases the chance to catch better fish. Why is it just 200 and not 200x or 200%? Well, apparently Master Fisherman does some wonky changes to the distributions by reducing the likelihood of catching bronze by increasing the pool sizes of higher tiers. So functionally what does that mean for catching higher tier fish? You catch more with more levels in Master Fisherman...
Sage 10 1.45x Flat multiplier increase to the base tFishing XP from catching fish.
Perception 7 1.5x Flat increase to the base entropy gained when catching fish.
Trophy 6 20% Flat increase to the chance percentage to profit from scales.

How to get Augment Ingredients

Depending on the ingredient there are a few primary methods to acquire the ingredients required for crafting Augments:

Crafting Augments

To check Augment recipes in-game, access it through The Fisherman menu by clicking on the Book and Quill at the top of the Augment menu, or if you're a high enough Fisherman Jobs level use /fish augments.

To craft an Augment, drop all of the items into a Cauldron and then left click the Cauldron with a fishing rod. You need to make sure that the exact amount of items were added for the recipe and the Cauldron does not need to have water in it. When crafting Augments, consider leveraging the Augment crafting specific Fishing Skills.

Augment Required Level Entropy Cost Recipe
Solar Rage 35 75,000 8x Gold Block

5x Diamond Block 12x Emerald Block 10x Crab Claw 10x Crab Scale 10x Squid Tentacle

Biome Disruption 16 60,000 16x Oak Log

16x Snowball 32x Sand 32x Kelp 1x Water Bucket 12x Dolphin Tail 20x Crab Scale

Hot Spot 10 50,000 16x Glistering Melon Slice

32x String 3x Golden Apple 1x Oak Boat 4x Dolphin Tail

Saturate 12 35,000 16x Cooked Beef

1x Cake 12x Baked Potato 16x Cod

Intellect 25 50,000 20x Lapis Block

8x Book 8x Diamond 8x Emerald Block 16x Crab Scale

Call of the Storm 12 40,000 1x Water Bucket

1x Water Boat 16x Cod 4x Lily Pad 4x Sponge

Precision Cutting 22 70,000 1x Anvil

1x Diamond Sword 1x Iron Axe 16x Cobblestone 2x Emerald 3x Lapis Block 1x Water Bucket 1x Wither Skeleton Skull 6x Nautilus Shell

Crab Bait 25 40,000 1x Water Bucket

10x Crab Claw 20x Crab Scale 64x String

Master Fisherman 45 120,000 1x Nether Star

8x Ghast Tear 16x Crab Claw 16x Crab Scale 8x Dolphin Tail 12x Squid Tentacle 2x Heart of the Sea

Sage 12 57,500 8x Gold Block

16x Crab Scale 16x Crab Claw 3x Dolphin Tail 4x Gunpowder 16x Redstone 16x Sugar

Perception 28 75,000 32x Glass

4x Glowstone 3x Turtle Egg 3x Nautilus Shell 10x Crab Claw

Trophy 35 60,000 32x Iron Block

16x Gold Block 12x Diamond Block 12x Emerald Block 16x Squid Tentacle 1x Heart of the Sea